Jason Snell writing for Macworld:
Apple’s been getting ready for this for years. And while Apple’s first VR device will be expensive and underpowered compared to its second, third, and fourth, it will still be the culmination of at least five years of effort. I have to admit, I’m interested to see Apple’s vision for virtual worlds–and I hope that, somewhere in there, there’s room for a friendly poker game among Memojis.
I’m with Jason and find myself curiously optimistic. I own the first generation Oculus Quest and my big stumbling blocks with it are the limited uses (beyond gaming) and the poor screen resolution. Those are two problems that Apple could easily solve. I hope that 2022 is the year Apple starts tuning its cards over in this space.